SPHERICAL MEDIA DIVISION

Capture every direction

High-resolution 360° photography, video and large-format imaging that place the viewer inside the scene.

360° media changes the relationship between the audience and the image. Instead of framing a single view, the viewer can look around and decide where to focus.

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   BEYOND THE FRAME

Put the viewer inside the scene

Creating 360° media requires a different approach to traditional photography and filmmaking. Framing, lighting, blocking and crew positioning all change when the camera captures the entire environment. Our production process is built around that difference.

Our prodution capabilities

360° Photography

High-resolution spherical photography that allows audiences to explore real environments in every direction.

360° Video

Immersive video that places the viewer inside the scene rather than behind a fixed frame.

HDR Capture

Capture and processing designed to preserve detail across difficult lighting conditions and high-contrast environments.

Gigapixel Imaging

Extremely high-resolution images created by combining multiple frames into a single, detailed, multi-resolution experience.

Large-Format Imaging

Detailed visual records of artworks, architecture, heritage surfaces and other subjects where conventional photography is not enough.

360° Photography

High-resolution spherical photography that allows audiences to explore real environments in every direction.

360° Video

Immersive video that places the viewer inside the scene rather than behind a fixed frame.

HDR Capture

Capture and processing designed to preserve detail across difficult lighting conditions and high-contrast environments.

Gigapixel Imaging

Extremely high-resolution images created by combining multiple frames into a single, detailed, multi-resolution experience.

Large-Format Imaging

Detailed visual records of artworks, architecture, heritage surfaces and other subjects where conventional photography is not enough.

Capture with purpose

We consider how the captured material will actually be experienced.

The final media can become part of a virtual tour, exhibition, website, digital archive, immersive film or interactive platform.