⸺ SPHERICAL MEDIA DIVISION
Capture every direction
High-resolution 360° photography, video and large-format imaging that place the viewer inside the scene.
360° media changes the relationship between the audience and the image. Instead of framing a single view, the viewer can look around and decide where to focus.
SCROLL ANIMATION HERE
⸺ BEYOND THE FRAME
Put the viewer inside the scene
Creating 360° media requires a different approach to traditional photography and filmmaking. Framing, lighting, blocking and crew positioning all change when the camera captures the entire environment. Our production process is built around that difference.
Our prodution capabilities
360° Photography
High-resolution spherical photography that allows audiences to explore real environments in every direction.
360° Video
Immersive video that places the viewer inside the scene rather than behind a fixed frame.
HDR Capture
Capture and processing designed to preserve detail across difficult lighting conditions and high-contrast environments.
Gigapixel Imaging
Extremely high-resolution images created by combining multiple frames into a single, detailed, multi-resolution experience.
Large-Format Imaging
Detailed visual records of artworks, architecture, heritage surfaces and other subjects where conventional photography is not enough.
360° Photography
High-resolution spherical photography that allows audiences to explore real environments in every direction.
360° Video
Immersive video that places the viewer inside the scene rather than behind a fixed frame.
HDR Capture
Capture and processing designed to preserve detail across difficult lighting conditions and high-contrast environments.
Gigapixel Imaging
Extremely high-resolution images created by combining multiple frames into a single, detailed, multi-resolution experience.
Large-Format Imaging
Detailed visual records of artworks, architecture, heritage surfaces and other subjects where conventional photography is not enough.
Capture with purpose
We consider how the captured material will actually be experienced.
The final media can become part of a virtual tour, exhibition, website, digital archive, immersive film or interactive platform.
